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Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
630
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Posted - 2013.05.07 20:19:00 -
[1] - Quote
AbhChallenger wrote:Windows XP WAS an amazing OS. Well ahead of it's time and it's stability was what propelled entire industries forward. However recently it is doing little more than slowing everything down. The issue is more to do with the fact that for hardware such as sound and graphics XP and modern windows systems are completely different. Forcing drivers to be written for those who simply refuse to upgrade. When XP support is fully dropped next year it will mean that there will only ONE overall driver system that has to be supported and that ought to do a great deal to improve PC gaming. For DX11 it get's complicated. WoW has had a DX11 rendering system for years now. Simply because it is faster. For EVE however an issue caused by supporting two graphics systems can affect the sandbox for a time. An example can be looked at as the update that caused first generation Intel Atom based netbooks to be unable to open EVE. At first it did not seem like much but many were using the inexpensive hardware to do EVE activities at work. The point I am trying to say is that when the time for DX11 comes.. It needs to be a complete switch in my opinion. And the timing of such is crucial. People are going to have to buy new laptops (desktops can be upgraded with a 20-40 USD card for DX11 these days) And doing it to speed things up like WoW will not convince them of the worth. it has to involve massive visual improvements in my opinion. Trendon Evenstar wrote:Stop adding things that make large fleet fights lag thanks Please educate yourself about the difference between Direct X 9 and Direct X 11.
Funny you should mention WoW repeatedly. I'm not sure if you did it because there is a stigma about that gam on these forums, or if you did it because WoW used to have worse graphics than Eve, but now blows it out of the water in the grafix department.
IMHO the real thing that holds eve back is the amount of multiboxing people do. Its much harder to run multiple clients of a GPU hog.
I was just going over my system usage as I played the other day thinking to my self, wow, they've come a long way since 100% usage of CPU and GPU directly after CQ was released. Hats off to the devs, seriously.
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
631
|
Posted - 2013.05.07 20:42:00 -
[2] - Quote
AbhChallenger wrote:DX11 is more efficient than DX9 so I personally don't think it is about multiple clients.
What uses more power, a car that is 50% efficient and produces 200 HP or a car that is 90% efficient and produces 500HP?
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
631
|
Posted - 2013.05.07 22:26:00 -
[3] - Quote
James Amril-Kesh wrote:I'm saying that a lot of people are unable to upgrade, and you wanting your shinies isn't enough justification to force people to spend money they may not have or simply stop playing.
Hmm. Your degree isn't in business?
All I'm gettin at is that when the amount of new subs lost becomes greater then subs lost to upgrading the product, its time to upgrade the product.
I was PISSED when they nixed the linux client. Which was also the classic graphics client. They didn't go under then, and more people play the game now. And a lot less people would play the game now than if they never upgraded the "classic" graphic. From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
631
|
Posted - 2013.05.08 02:48:00 -
[4] - Quote
Tippia wrote:Cipher Jones wrote:All I'm gettin at is that when the amount of new subs lost becomes greater then subs lost to upgrading the product, its time to upgrade the product.
I was PISSED when they nixed the linux client. Which was also the classic graphics client. They didn't go under then, and more people play the game now. That's a bit of a false dichotomy, though. There's nothing to suggest that they gained any more subscribers just because they upgraded to a DX9 path, and the reason they didn't go under was exactly because they didn't just go DX9 GÇö they offered it to those who wanted it and could use it, and retained the old path for those who could not until the number of people in that category was so small that it was lost in the noise of other lost subscribers. Also, trying to shore up (short-term) numbers by wowing people with graphics that, in the end, don't matter much when hidden behind all those windows (or when zoomed out to give a good tactical perspective) and which are not a long-term source of retention, at the cost of people who have invested lots of time GÇö to say nothing of multiboxing alt accounts GÇö is a pretty bad idea. The notion that you can exchange your old customer base for a new one GÇö even partly GÇö is fairly well disproven these days. Anyway , the main lesson from Trinity was that dual rendering paths suck. Doubly so if it means you have to duplicate every effort in adjusting or adding graphical assets. In fact, it was rather amazing how long they kept the classical client going when you consider the added workload. 
There are many many people who will never again buy a dx9 game. While you may not be one of them, its just a fact of life. They had to upgrade to dx9 or loose customers. They will have to upgrade again, its just how the industry works. The only level of debate is when will it be necessary to the business model.
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
631
|
Posted - 2013.05.08 04:46:00 -
[5] - Quote
James Amril-Kesh wrote:Does improving visual quality require switching to a version of DirectX that a significant number of players are unable to run? If not, then CCP isn't at the point where this is actually a serious issue.
Right now all you people are really saying is that you're upset you don't have tessellation because your ultra powerful gaming computer automatically entitles you and you want everyone who can't run DX11 to spend hundreds or thousands of dollars upgrading their machines or buying new ones just so you can have it.
My 18 month old rig cost <$500 then, <$300 now. While I see and understand the point you are trying to make, you are exaggerating it.
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
631
|
Posted - 2013.05.08 08:02:00 -
[6] - Quote
Tippia wrote:Cipher Jones wrote:There are many many people who will never again buy a dx9 game. GǪand the many people who will judge a game on its DirectX version rather than on its gameplay won't stick around for the long haul of EVE anyway. Quote:They will have to upgrade again, its just how the industry works. GǪwhich is why it's so common. Oh wait, it's not. You upgrade if it provides an advantage; DX11 offers some performance, but only two visual enhancements (that aren't even required in DX11 hardware) in the form of SM5 and tesselation. The former is a stronger reason than the latter, but it's the latter (rather unspectacular) part that everyone assumes will be a selling point. Stan'din wrote:Eve has the potential to be absolutely breathtaking, but you oxygen thieves need to either nut up or shut up. and catch the rest of us up in 2013 not 2003. It already is, and moving to DX11 wouldn't change it much. That's the whole problem: the visual benefits aren't really there, and especially aren't big enough to justify alienating a still-sizeable chunk of the player base.
Glad the devs disagree 100% and already have DX11 working.
What surviving DX8 games are there and what is their subscriber base looking like? I can't think of a single one, but I am sure you can, and describe many merits of it, of course other than income. From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
631
|
Posted - 2013.05.08 08:12:00 -
[7] - Quote
DP sorry From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
631
|
Posted - 2013.05.08 08:14:00 -
[8] - Quote
Cipher Jones wrote:DarthNefarius wrote:[quote=Ryal Acami]XP is still supported by Microshaft till April 2014. So no more security updates after that time. People will have to bite the bullet and upgrade after that or suffer an ever increasingly insecure platform The SM3 requirment pushed me out of EvE for 6 months I think a further grapics requiement would push me out longer 
You found a card that does sm3 but not dx11?
Amazing.
Quote:Just yesterday I have read that as of now Win XP accounts for 30% of the Windows installations worldwide.
Would love to see that source, and wonder if it includes the hundreds of millions of pirated copies in Asia. Yes I'm serious, thanks in advance. From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
631
|
Posted - 2013.05.08 15:00:00 -
[9] - Quote
If the people who won't buy a DX9 game wouldn't stay, there would never have been a need to upgrade from 8 to 9. From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
633
|
Posted - 2013.05.08 22:36:00 -
[10] - Quote
Quote:another thing to note why they might not update to Dx11 right away if at all is not so much windows xp users Linux & Mac users would be completely cut off and forced to go out and buy windows and or vmware + windows to play the game. Sense wine does not support all of Dx 11 functions actually it supports very little.
Why is that? WoW works fine under wine. It just looks better in windows with the dx11 parts. From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
639
|
Posted - 2013.05.16 03:35:00 -
[11] - Quote
Jadzia Idaris Devereaux wrote:Equto wrote:What I think few people here are realizing is that an Upgrade straight to Dx11 without a Dx9 path means anyone using mac or linux could no longer play eve ( unless they want to pay for a windows license for their computer) as neither supports dx11. Also any computer that currently doesn't have a dx11 card or run xp couldn't run it. I think if you add up all of those numbers you will quickly see that its not worthwhile for CCP to upgrade to DX11 right now cold turkey. Ya i said the same thing. Actually if they dropped DX support completely and went to open gl it does also support tessellation and all those little DX features that people want. Not to mention they dont screw 1/3 there player base (not sure how many actual mac and linux users there are.) out of playing the game. If they did move to full Dx 11 without a way for mac and us linux users to play id just quit subbing. Cause i sure ant paying for windows.
Again, its called "open GL" for a reason. MAC and Linux both use it. From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |
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